

As of patch 2.0.5., developers planned to rework it to make this set more balanced and popular: in the end, they replaced the cooldown reduction per Demon kill with Shadow Power gaining all runes, and added an Awareness-like effect to the minor bonus. The Shadow's set was more defense-oriented than Embodiment of the Marauder. The set originally consisted for four components.

This article contains information that is no longer relevant to gameplay, but is kept here for informational purposes. Skill runes (most notably Grievous Wounds) only apply to the skill itself, not to the 75,000% weapon damage, since the bonus damage is resolved as a separate hit. Despite this, many builds forgo mass damage entirely and focus on single-target sniping of the Elite enemies. This effect can only hit one enemy per cast to compensate, Fan of Knives with Lord Greenstone's Fan is suggested by developers. It also does not activate the Shadow Power as passive skill upon being equipped, therefore Demon Hunter must actually learn this skill and manually turn it on in order to benefit from it.Įlemental Damage type of the last bonus matches that of the skill itself (manually chosen rune). The second bonus infinite duration does not apply to the Night Bane rune: it will still last 5 seconds from activation, effectively turning the skill semi-passive (reapplication for 8 Discipline will only slow enemies around the Demon Hunter). Any one-handed melee weapon will suffice, coupled with a shield or, more commonly, a quiver. The first bonus, while providing a significant multiplicative damage bonus, also limits the assortment of skills the Demon Hunter can use.

Shadow Power gains the effect of every rune and lasts forever (4 pieces).While equipped with a melee weapon, all damage is increased by 6000% ( Demon Hunter Only) (2 pieces).None of them are Demon Hunter-restricted. The set consists of six pieces, all of which are required to complete the set. Diablo II: Resurrected Review - Pile Of Old Bones
